
Dragon
A descendant of Roma and Asian heritage, Johan was adopted by wealthy parents and studied medicine before becoming fascinated with astrology and alchemy. After returning to his gypsy roots and becoming their leader, he follows a prophetic sign to Caballa Island seeking resources for his people.
Character profile
A cold-hearted male Magic Type character with wings, tail and a rake-shaped fin; he uses a magic staff while casting.
Light / Dark magic specialist
Each job stores its own historical hair appearance.
Job evolution
2ND JOBMagicianAdvanceHistorical Magician skill family from ggFTW.
Historical Priest skill family from ggFTW.
Historical Dark Lord skill family from ggFTW.
Historical Wizard skill family from ggFTW.
First-job skills
Advanced-job skills
Magician
Historical Magician skill family from ggFTW.
Priest
Historical Priest skill family from ggFTW.
Dark Lord
Historical Dark Lord skill family from ggFTW.
Wizard
Historical Wizard skill family from ggFTW.
Advance to Second Job
Relics Town - Azteca
Growth Badge + 3 × 100k Galder Check
1,000,000 Base EXP • 12,000,000 TM EXP
Dragon — Shaman historical archive
Shaman1st Job
Magician2nd Job
Dark Lord3rd Job • Pure Dark
Priest3rd Job • Pure Light
Wizard3rd Job • HybridMale Magic Type. Uses Cane weapons and Magic Ability (MA), with strong elemental/AoE casting plus healing and support tools.
Cold-hearted male character with wings, tail and a rake-shaped fin; he uses his magic staff whenever he casts.
Johan is a Roma/Asian descendant adopted by wealthy parents. He studies medicine, becomes fascinated with astrology and alchemy, returns to his gypsy roots and eventually follows a prophetic sign to Caballa Island to seek wealth and resources for his people.
Dragon Hair Dye — 1,200 Points • Bleach Coloring — 2,700 Points • Magical Coloring — 1,400 Points • Magical Coloring 2 — 2,700 Points • Dark Lord / Priest / Wizard: Super Magic Color — 2,700 Points
Relics Town - Azteca / Room of Job Administrator 2, Garden of Skill Master
Growth Badge • 3 × 100k Galder Check
1,000,000 Base EXP • 12,000,000 TM EXP
Shaman — 14 shared Magic skills
Dragon and Sheep share the original first-job Magic Type skill set.
Magician — 21 Light / Dark skills
Magician opens the Dragon Light and Dark branches: Light focuses on recovery/protection while Dark emphasizes damage and status pressure.
Pure Dark third job. Dark Lord extends the Dark branch with high-pressure offensive and control magic.
Pure Light third job. Priest deepens the Light branch with stronger healing, cleansing and Light attacks.
Hybrid Dragon third job. Wizard can learn Bard elemental skills; historical Wizard TM requirements are the original Bard requirements +50.
Dark Lord
Priest
Wizard
Magician LouieJob Advancement NPC
Janus' MessengerDark Lord route
Eternal Knight's MessengerPriest route
Silvanian's MessengerWizard route
Room of Guardian (Dragon)3rd Job locationTicket of the Valiant • 3 × 1 Mil Galder Check • Sacred Water • 3 × Brass • 3 × Magnetite • 3 × Magic Powder • 3 × Glass Piece
Janus' Messenger • Room of Guardian (Dragon)
Eternal Knight's Messenger • Room of Guardian (Dragon)
Silvanian's Messenger • Room of Guardian (Dragon)
Garden of Skill Master • Ticket of the Valiant + 3 × 1 Mil Galder Check • Reward: Marble of Triumph
Room of Guardian (Dragon) • Light Alexandrite + Needleless Compass + Sealed Guardian • Reward: Alexandrite Guardian + Light Compass
Room of Guardian (Dragon) • Harkon + Needleless Compass + Sealed Guardian • Reward: Diamond Guardian + Light Compass
Room of Guardian (Dragon) • Harkon + Needleless Compass + Sealed Guardian • Reward: Emerald Guardian + Light Compass
Mermaid Dungeon 2 - Legend of the Sea • Dark Alexandrite + Sacred Water • Reward: Sealed Guardian + Scroll
Pyramid Dungeon 1 - Hall of the Slave • Shiny Diamond + Sacred Water • Reward: Sealed Guardian + Scroll
Pyramid Dungeon 1 - Hall of the Slave • Green Emerald + Sacred Water • Reward: Sealed Guardian + Scroll
Gate of Snow Hill • Brass + Glass Piece + Magnetite + Magic Powder (3 cycles) • Reward: Compass Frame
Mirage Island Field 2 - Cliff of Fate • Compass Frame • Reward: The Key of Trials
Mirage Island Field 2 - Cliff of Fate • Marble of Triumph + Stone of Patience • Reward: Needleless Compass
Vulcanus Phoenix's Messenger • Defeat 3 in 5 minutes • Reward: Flower of Revival
Alsiedo Bird's Messenger • Defeat 3 in 5 minutes • Reward: None
Dragon Tale's Messenger • Defeat 3 in 5 minutes • Reward: None
Black Wings' Messenger • Defeat 3 in 5 minutes • Reward: None
Sacred Esper's Messenger • Defeat 3 in 5 minutes • Reward: None
Golden Ant's Messenger • Defeat 3 in 5 minutes • Reward: Flower of Revival
Eternal Knight's Messenger • Defeat 3 in 5 minutes • Reward: None
Silvanian's Messenger • Defeat 3 in 5 minutes • Reward: None
King Enigmo's Messenger • Defeat 3 in 5 minutes • Reward: None
Enigmo Van Peruoza's Messenger • Defeat 3 in 5 minutes • Reward: None
Centakonus' Messenger • Defeat 3 in 5 minutes • Reward: None
Oddeye Dragon's Messenger • Defeat 3 in 5 minutes • Reward: Flower of Revival
Rosaspina's Messenger • Defeat 3 in 5 minutes • Reward: None
Amethysta's Messenger • Defeat 3 in 5 minutes • Reward: None
Delphinus' Messenger • Defeat 3 in 5 minutes • Reward: None
Flashire Snake's Messenger • Defeat 3 in 5 minutes • Reward: Stone of Patience
Relics Town - Azteca; Room of Job Administrator 2; Mirage Island Field 2 - Cliff of Fate
Shaman → Magician advancement; Dragon Guardian Stone quests; Key of Trials and Needleless Compass chainCaballa Relics
Magician Louie performs the Dragon 2nd Job advancement here at Base 50 / TM 40.Garden of Skill Master
Starts Path of Tribulation and leads Dragon candidates into the Room of Guardian (Dragon).Beyond Door of Tribulation
Janus' Messenger handles Dark Lord, Eternal Knight's Messenger handles Priest, and Silvanian's Messenger handles Wizard.Gate of Snow Hill
Creates the Compass Frame during the shared 3rd Job advancement chain.Advance to Third Job
Ticket of the Valiant • 3 × 1 Mil Galder Check • Harkon (except Dark Lord) • Sacred Water • Brass • Magnetite • Magic Powder • Glass Piece
3 × Flower of Revival • Light Compass • Class Guardian accessory • 22,848,875 Base EXP • 48,848,875 TM EXP
Historical class-specific Guardian Stone
Historical class-specific Guardian Stone
Historical class-specific Guardian Stone
Revival School build orientation
Magic-type character with several advanced magical roles.
Choose the intended late-game role before committing expensive skill points; early progression should stay flexible.
Choose the intended advanced-job route before spending scarce TM points on mutually exclusive or route-specific skills.

Magical SoulOn/Off
Mana ArrowOn/Off
CureOn/Off
Invincible CastingPassive
Aura of ManaTimer
Bottle of ManaPassive
RustTimer
Mist of ManaTimer
Mana WebTimer
Mana RingOn/Off
Mana ShieldTimer
Mana StormOn/Off
Arrow RushPassive
Mana Ring BoosterPassive