REVIVAL SCHOOL WIKI

Your library for Caballa Island.

Explore the original Trickster knowledgebase through a modern Revival library, then follow server-specific notes as Trickster Revival evolves.

Revival School librarian
LilliaRevival School Librarian
WikiClassesDragon
Dragon original official art
MAGIC TYPE • Shaman

Dragon

A descendant of Roma and Asian heritage, Johan was adopted by wealthy parents and studied medicine before becoming fascinated with astrology and alchemy. After returning to his gypsy roots and becoming their leader, he follows a prophetic sign to Caballa Island seeking resources for his people.

Character profile

APPEARANCE

A cold-hearted male Magic Type character with wings, tail and a rake-shaped fin; he uses a magic staff while casting.

WEAPON / ROLECane

Light / Dark magic specialist

HAIR / APPEARANCE SYSTEM

Each job stores its own historical hair appearance.

Job evolution

1ST JOBShamanBase
Magician official art2ND JOBMagicianAdvance

Historical Magician skill family from ggFTW.

3RD JOBPriestLight

Historical Priest skill family from ggFTW.

3RD JOBDark LordDark

Historical Dark Lord skill family from ggFTW.

3RD JOBWizardHybrid

Historical Wizard skill family from ggFTW.

First-job skills

Advanced-job skills

Advance to Second Job

JOB MASTERMagician Louie

Relics Town - Azteca

REQUIREMENTLevel 50+ and TM Level 40+

Growth Badge + 3 × 100k Galder Check

REWARDSign of Magic Tricks

1,000,000 Base EXP • 12,000,000 TM EXP

Sprite changeAfter second-job advancement the historical in-game sprite changes to the new job look and cape access is unlocked. Louis Bitton can switch the displayed job look for 50,000 Galders.

Dragon — Shaman historical archive

Shaman / Dragon official artShaman1st Job
Magician official artMagician2nd Job
Dark Lord official artDark Lord3rd Job • Pure Dark
Priest official artPriest3rd Job • Pure Light
Wizard official artWizard3rd Job • Hybrid
JOHAN — PROFILE

Male Magic Type. Uses Cane weapons and Magic Ability (MA), with strong elemental/AoE casting plus healing and support tools.

APPEARANCE

Cold-hearted male character with wings, tail and a rake-shaped fin; he uses his magic staff whenever he casts.

WHY CABALLA ISLAND?

Johan is a Roma/Asian descendant adopted by wealthy parents. He studies medicine, becomes fascinated with astrology and alchemy, returns to his gypsy roots and eventually follows a prophetic sign to Caballa Island to seek wealth and resources for his people.

HAIR DYES

Dragon Hair Dye — 1,200 Points • Bleach Coloring — 2,700 Points • Magical Coloring — 1,400 Points • Magical Coloring 2 — 2,700 Points • Dark Lord / Priest / Wizard: Super Magic Color — 2,700 Points

Hair color behaviorHair color is stored per job. Magician and third-job forms start with their default purple color until that specific job receives its own dye.
2ND JOB NPCMagician Louie

Relics Town - Azteca / Room of Job Administrator 2, Garden of Skill Master

REQUIREMENTSBase Level 50+ and TM Level 40+

Growth Badge • 3 × 100k Galder Check

EXP / REWARDSign of Magic Tricks

1,000,000 Base EXP • 12,000,000 TM EXP

Where / how to advanceGrowth Badge is dropped by Kaboom (Lv.60) in Caballa Relics Dungeon 4. Andrew sells each 100k Galder Check for 105,000 Galders. Advancement changes the Dragon sprite to Magician and unlocks capes. Louis Bitton can switch the visible Shaman/Magician look for 50,000 Galders.
1ST JOB

Shaman — 14 shared Magic skills

Dragon and Sheep share the original first-job Magic Type skill set.

2ND JOB

Magician — 21 Light / Dark skills

Magician opens the Dragon Light and Dark branches: Light focuses on recovery/protection while Dark emphasizes damage and status pressure.

PURE DARKDark Lord — 6 skills

Pure Dark third job. Dark Lord extends the Dark branch with high-pressure offensive and control magic.

PURE LIGHTPriest — 5 skills

Pure Light third job. Priest deepens the Light branch with stronger healing, cleansing and Light attacks.

HYBRIDWizard — 31 inherited skills

Hybrid Dragon third job. Wizard can learn Bard elemental skills; historical Wizard TM requirements are the original Bard requirements +50.

Magician LouieMagician LouieJob Advancement NPC
Janus' MessengerJanus' MessengerDark Lord route
Eternal Knight's MessengerEternal Knight's MessengerPriest route
Silvanian's MessengerSilvanian's MessengerWizard route
Room of Guardian DragonRoom of Guardian (Dragon)3rd Job location
3RD JOB REQUIREMENTSBase Level 130+ and TM Level 120+

Ticket of the Valiant • 3 × 1 Mil Galder Check • Sacred Water • 3 × Brass • 3 × Magnetite • 3 × Magic Powder • 3 × Glass Piece

DARK LORD ROUTE1 × Adamantite + 2 × Alexandrite; Guardian Stone quest uses Dark Alexandrite, while final Dark Lord messenger requires Light Alexandrite

Janus' Messenger • Room of Guardian (Dragon)

PRIEST ROUTEHarkon; route stone: Shiny Diamond

Eternal Knight's Messenger • Room of Guardian (Dragon)

WIZARD ROUTEHarkon; route stone: Green Emerald

Silvanian's Messenger • Room of Guardian (Dragon)

QUEST 1Door of Tribulation

Garden of Skill Master • Ticket of the Valiant + 3 × 1 Mil Galder Check • Reward: Marble of Triumph

QUEST 2A • DARK LORDJanus' Messenger

Room of Guardian (Dragon) • Light Alexandrite + Needleless Compass + Sealed Guardian • Reward: Alexandrite Guardian + Light Compass

QUEST 2B • PRIESTEternal Knight's Messenger

Room of Guardian (Dragon) • Harkon + Needleless Compass + Sealed Guardian • Reward: Diamond Guardian + Light Compass

QUEST 2C • WIZARDSilvanian's Messenger

Room of Guardian (Dragon) • Harkon + Needleless Compass + Sealed Guardian • Reward: Emerald Guardian + Light Compass

QUEST 3A • DARK LORDMagician Louie

Mermaid Dungeon 2 - Legend of the Sea • Dark Alexandrite + Sacred Water • Reward: Sealed Guardian + Scroll

QUEST 3B • PRIESTMagician Louie

Pyramid Dungeon 1 - Hall of the Slave • Shiny Diamond + Sacred Water • Reward: Sealed Guardian + Scroll

QUEST 3C • WIZARDMagician Louie

Pyramid Dungeon 1 - Hall of the Slave • Green Emerald + Sacred Water • Reward: Sealed Guardian + Scroll

QUEST 4Happisto Stallone

Gate of Snow Hill • Brass + Glass Piece + Magnetite + Magic Powder (3 cycles) • Reward: Compass Frame

QUEST 5Magician Louie

Mirage Island Field 2 - Cliff of Fate • Compass Frame • Reward: The Key of Trials

QUEST 6Magician Louie

Mirage Island Field 2 - Cliff of Fate • Marble of Triumph + Stone of Patience • Reward: Needleless Compass

Rooms of TribulationDefeat 3 of the listed Tribunal monster within 5 minutes. Each room grants 749,730 Base EXP and 761,562 TM EXP; the chain must be completed in order.
ROOM 1 • LV. 150Tribunal Flame Moth

Vulcanus Phoenix's Messenger • Defeat 3 in 5 minutes • Reward: Flower of Revival

ROOM 2 • LV. 150Tribunal Siremaid

Alsiedo Bird's Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 3 • LV. 150Tribunal Crow

Dragon Tale's Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 4 • LV. 150Tribunal Seth

Black Wings' Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 5 • LV. 160Tribunal Shadow

Sacred Esper's Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 6 • LV. 160Tribunal Tooth Flower

Golden Ant's Messenger • Defeat 3 in 5 minutes • Reward: Flower of Revival

ROOM 7 • LV. 160Tribunal Hell Knight

Eternal Knight's Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 8 • LV. 160Tribunal Yeti

Silvanian's Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 9 • LV. 170Tribunal Koom

King Enigmo's Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 10 • LV. 170Tribunal Merman Aku

Enigmo Van Peruoza's Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 11 • LV. 170Tribunal Addax

Centakonus' Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 12 • LV. 170Tribunal Stoor Worm

Oddeye Dragon's Messenger • Defeat 3 in 5 minutes • Reward: Flower of Revival

ROOM 13 • LV. 180Tribunal Madame Chiffon

Rosaspina's Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 14 • LV. 180Tribunal Freyja

Amethysta's Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 15 • LV. 180Tribunal Fish Guardian Tink

Delphinus' Messenger • Defeat 3 in 5 minutes • Reward: None

ROOM 16 • LV. 180Tribunal Leviathan

Flashire Snake's Messenger • Defeat 3 in 5 minutes • Reward: Stone of Patience

Dragon job master / advancement NPCMagician Louie

Relics Town - Azteca; Room of Job Administrator 2; Mirage Island Field 2 - Cliff of Fate

Shaman → Magician advancement; Dragon Guardian Stone quests; Key of Trials and Needleless Compass chain
2nd Job destinationRelics Town - Azteca

Caballa Relics

Magician Louie performs the Dragon 2nd Job advancement here at Base 50 / TM 40.
3rd Job gatewayDoor of Tribulation

Garden of Skill Master

Starts Path of Tribulation and leads Dragon candidates into the Room of Guardian (Dragon).
3rd Job route selectionRoom of Guardian (Dragon)

Beyond Door of Tribulation

Janus' Messenger handles Dark Lord, Eternal Knight's Messenger handles Priest, and Silvanian's Messenger handles Wizard.
Compass Frame quest NPCHappisto Stallone

Gate of Snow Hill

Creates the Compass Frame during the shared 3rd Job advancement chain.
Source rootShaman → Magician → Dark Lord / Priest / Wizard pages from the historical ggFTW Trickster Wiki mirror.

Advance to Third Job

LEVELBase Level 130 / TM Level 120
COMMON REQUIREMENTS

Ticket of the Valiant • 3 × 1 Mil Galder Check • Harkon (except Dark Lord) • Sacred Water • Brass • Magnetite • Magic Powder • Glass Piece

REWARDS

3 × Flower of Revival • Light Compass • Class Guardian accessory • 22,848,875 Base EXP • 48,848,875 TM EXP

LIGHTPriest

Historical class-specific Guardian Stone

DARKDark Lord

Historical class-specific Guardian Stone

HYBRIDWizard

Historical class-specific Guardian Stone

Revival School build orientation

Magic-type character with several advanced magical roles.

Progression

Choose the intended late-game role before committing expensive skill points; early progression should stay flexible.

Job planning

Choose the intended advanced-job route before spending scarce TM points on mutually exclusive or route-specific skills.

Historical media policyOnly original media physically preserved in this package is displayed. The historical pages confirm distinct job art/sprites for the advancement stages; missing source files are not replaced with invented artwork.